This is a test build. You may comment and rate it.
Focused on: Directdamage and Support
Designed for: Raids and Fractals
Expansions required:
Difficulty:
Normal
This build was last updated on July 16, 2024.
Contents
- 1 Overview
- 2 Skill Bar
- 2.1 Skill Variants
- 2.2 Pet Variants
- 3 Template Code
- 4 Specializations
- 5 Equipment
- 5.1 Weapon Variants
- 6 Consumables
- 7 Usage
- 7.1 Quickness
- 7.2 Rotation
- 7.3 Crowd Control
Overview
Untamed is a highly survivable, powerful damage dealer and very useful melee offensive support.
Featuring better control to its pets and access to the Unleashed Ambush type of skill, Untamed overall usefulness has another dimension beyond its pool of weapons and utility skills, and that dimension comes from pets.
Untamed has higher vitality than the rest of the Ranger specializations, very high sustain and a wide array of defensive tools; most of these qualities are inherent to itself and don't require to sacrifice part of its powerful offense, as such, it's usually considered one of the top-tier Open World specializations.
Untamed playstyle is generally fast-paced, with many instant casts, easy to interrupt skills, a pet to manage and a rotation based on switching stances, improvisation on real encounters and a focus on the overall rotation loop.
Untamed is somewhat limited by an important conditional, as it is having skills and traits that are reliant on enemies being defiant. While it is rare, easy to determine and doesn't suppose a massive loss, that is to consider.
Skill Bar
Hammer
Sword/Axe
Skill Variants
Perilous Gift makes you receive 100% less strike and condition damage and thus helping towards damage uptime. Can be replaced.
Healing Spring is an interesting option as it offers a cleanse and a water combo field.
Frost Trap can be replaced in case there's a need for other utilities.
Exploding Spores is a solid alternative with similar damage and good CC.
"Protect Me!" is a party wide stun-break.
Spirit of Nature is a 10-man revive thanks to
Nature's Vengeance, however it can be replaced for whatever fits most.
Pet Variants
It's preferable to not to replace Tiger.
Fanged Iboga provides a pull + immobilize with solid damage.
- 24px Aether Hunter provides a launch with solid damage.
Jungle Stalker provides better
Might uptime if it's of need.
White Tiger provides party wide
Aegis.
Siege Turtle is a solid CC pet with additional access to a projectile barrier.
Template Code
[&DQQeORkZSBsUGxQbtgC2ALUAtQCsAawBlwEPGy8wLwcAAAAAAAAAAAAAAAADMwBaAAUAAA==]
Copy Template Code
Specializations
Untamed's and
Nature Magic's master traits are not important, and can be changed at will.
Equipment
Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Diviner
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Hammer
Berserker
Sigil
Sigil
Sword
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18
Relic
Weapon Variants
- Double
Mace can replace the
Sword and
Axe set for higher breakbar damage, utility and survivability at a DPS loss.
Consumables
Food:
- or ascended versions.
Utility:
- .
Usage
Quickness
Untamed provides Quickness in a radius of 480 units around the Ranger with the trait
Let Loose.
- Every Unleashed Ambush grants
Quickness.
- After an Unleashed Ambush, there will be a few seconds where
Weapon Swap will allow the use of a second Unleashed Ambush.
- This second Unleashed Ambush will also grant
Quickness.
As to provide Quickness to our group, we shall do the following sequence.
Unleashed Power comes off cooldown.
Unleash Ranger
- Unleashed Ambush
Weapon Swap
- Unleashed Ambush
Rotation
Start with Unleash Pet. Whenever the pet is unleashed you also want to be using your F1-3 skills off cooldown.
- Similar to
Mechanist, there's the option to set F1-3 skills on autocast (only the
Unleash Ranger versions).
- On the general, it is preferred to set DPS skills on autocast while leaving situational/utility skills to be used at will.
Unleashing and your Unleash Pet F1-3 skills, are all instant cast so can be used during other skills. These skills are used off cooldown in the rotation, however,
Enveloping Haze (F3) can be saved for its use as a mobile projectile block.
Because of Vow of the Untamed, we want to use as many powerful skills as posible on
Unleash Ranger in order to make use of the 25% damage boost.
Throughout the rotation, Storm Spirit and
Frost Trap shall be used off cooldown without delaying weapon skills. You can save
Storm Spirit for oncoming defiance bars.
Do not delay Unleashed Ambush skills.
Opener
Storm Spirit
- All avaliable pet skills [F1-3]
Frost Trap
Unleash Ranger
Relentless Whirl
Unleashed Savage Shock Wave
Unleashed Wild Swing
Weapon Swap
Sword/Axe Loop
Deft Strike
Path of Scars
Pounce
Serpent's Strike
Whirling Defense
Slash (ranger sword) ⇒
Crippling Thrust ⇒
Precision Swipe
Pounce ⇒
Unleash Pet
- Wait for
Pounce to finish before
Unleash Pet.
- All avaliable pet skills [F1-3]
Slash (ranger sword) ⇒
Crippling Thrust ⇒
Precision Swipe
Serpent's Strike ⇒
Unleash Ranger
- Use
Unleash Ranger before
Serpent's Strike hits.
- Use
- Wait for
Deft Strike
Weapon Swap
In case you're using double mace Mace, scroll down.
Hammer Loop
Relentless Whirl
Unleashed Wild Swing
Unleashed Savage Shock Wave
Unleashed Overbearing Smash
Unleashed Thump
Hammer Strike ⇒
Hammer Slam ⇒
Heavy Smash - Force
Hammer Strike ⇒
Hammer Slam ⇒
Heavy Smash - Force
Unleashed Wild Swing to
Unleash Pet
- All avaliable pet skills [F1-3]
Hammer Strike ⇒
Hammer Slam ⇒
Heavy Smash - Force
Unleash Ranger
Relentless Whirl
Weapon Swap
Maces Loop
Rampant Growth
Flourish
Thistleguard
Oaken Cudgel
Wild Strikes
- Activate Force of Nature.
Flourish
Thistleguard
Oaken Cudgel
Wild Strikes
Germinate ⇒
Burgeon ⇒
Cultivate
Unleash Pet
- All avaliable pet skills [F1-3]
Germinate
Flourish ⇒
Unleash Ranger
Rampant Growth
Weapon Swap
Crowd Control
Untamed's access to CC is very solid. These are your options:
Electric Wyvern - F2 and F3 offer 232 breakbar damage each.
Storm Spirit - 400 breakbar damage (200 per shake).
Exploding Spores - 200 breakbar damage.
Path of Scars - 150 breakbar damage and
Pull.
Deft Strike - 100 breakbar damage.
Overbearing Smash and
Thump (untamed) offer CC if used while the pet is unleashed, but accessing this requires rearranging your rotation and a loss of DPS.
Oaken Cudgel - 250 breakbar damage.
Wild Strikes - 200 breakbar damage.
Mace's breakbar damage can double thanks to
Nature's Strength.